Our realm is an Instant Level 60, progressive 3.3.5a experience that’s locked to Vanilla content based on Azerothcore and its modules. That means you jump straight into the endgame, but the world you know is being rebuilt with modern WotLK-era systems and tuning to create something familiar, sharper, and genuinely new while sticking to World of Warcraft's roots that we know and love.
At the heart of the server's first content patch is a growing narrative set in Azshara and Searing Gorgedone by approximately 150 new custom Quests; strange currents and disturbed sea life pull players into a conflict that starts small and escalates fast. You’ll meet a neutral wing of the Spitelash naga led by Commander Serathyn and General Vyrron, investigate unnatural incursions along the coast, and uncover a far-reaching manipulation by the Infinite Exchangewhom we will learn are the mysterious force that drives Incursion and will stay with us for future crusades to come. What begins as a local crisis becomes a larger threat, with the Great Sea itself shifting and hints of a rising heat connected to a familiar Land within the Eastern Kingdoms.
To match that vision, all Vanilla endgame content will be reworked on a 3.3.5 basis. Expect an innovative take on classic blizzlike progression through custom questlines, daily content, and completely reworked dungeons amd raids that support the narrative and provide meaningful endgame loops. Raiding is built for modern schedules too: our 20-player raids scale flexibly down to 10, so you can progress with your guild even when attendance fluctuates. But beware, raiding is not the experience you are used to in vanilla compared to Incursion: an experience that will require immense focus and progression in order to advance through the newly designed raids.
This is a Vanilla world with a new backbone: faster entry, sophisticated engame-loops and a story-driven narrative.
The Server is currently in a development phase and we expect first alpha tests to conduct during the between Q1 -> Q2 Transition in 2026.
More details, systems, and upcoming announcements will follow soon.
Remedy; Incursion | A New Vanilla Journey on a 3.3.5a Foundation
Our realm is an Instant Level 60, progressive 3.3.5a experience that’s locked to Vanilla content based on Azerothcore and its modules. That means you jump straight into the endgame, but the world you know is being rebuilt with modern WotLK-era systems and tuning to create something familiar, sharper, and genuinely new while sticking to World of Warcraft's roots that we know and love.
At the heart of the server's first content patch is a growing narrative set in Azshara and Searing Gorge done by approximately 150 new custom Quests; strange currents and disturbed sea life pull players into a conflict that starts small and escalates fast. You’ll meet a neutral wing of the Spitelash naga led by Commander Serathyn and General Vyrron, investigate unnatural incursions along the coast, and uncover a far-reaching manipulation by the Infinite Exchange whom we will learn are the mysterious force that drives Incursion and will stay with us for future crusades to come. What begins as a local crisis becomes a larger threat, with the Great Sea itself shifting and hints of a rising heat connected to a familiar Land within the Eastern Kingdoms.
To match that vision, all Vanilla endgame content will be reworked on a 3.3.5 basis. Expect an innovative take on classic blizzlike progression through custom questlines, daily content, and completely reworked dungeons amd raids that support the narrative and provide meaningful endgame loops. Raiding is built for modern schedules too: our 20-player raids scale flexibly down to 10, so you can progress with your guild even when attendance fluctuates. But beware, raiding is not the experience you are used to in vanilla compared to Incursion: an experience that will require immense focus and progression in order to advance through the newly designed raids.
This is a Vanilla world with a new backbone: faster entry, sophisticated engame-loops and a story-driven narrative.
The Server is currently in a development phase and we expect first alpha tests to conduct during the between Q1 -> Q2 Transition in 2026.
More details, systems, and upcoming announcements will follow soon.